Sunday, December 11, 2011

Ahri Patch Preview!



Some interesting stuff in this patch.
  1. Finally, a Tryn nerf! As a top player, playing against Tryn is very disheartening. It seems like I either kill him in one combo, or he's back to full health. Hopefully this change will fix that issue without nerfing him out of viability.
  2. Some Twisted Fate quality of life changes. This I like, mostly because I'm horrible at TF. Hopefully I'll be able to learn how to play him now that he's a little easier to play.
  3. Dodge rune refund! About time. I've stopped using them myself, to get ready for the removal. I'll be happy to have all that IP ready to go when the new runes come out.
  4. Speaking of new runes... Lifesteal/spellvamp quints!? Oh wow. I wonder if these will be worth getting. Oh, and the double penetration (giggity) yellows? I wonder if they'll strong enough to be worth giving up the HP or Armor. These runes all seem like they'll be very strong on Akali. Not looking forward to more Akali Gods.

Now, that's all great and what not, but Also Ahri!

Ahri! Can't wait!
What we know:
  • High mobility, uses a three charge dash ult akin to Akali.
  • High magic damage.
  • Uses "seduction" to lock down an enemy.

Frankly, I can't wait to see this champion. She sounds like a ton of fun.

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